This section describes the JSON format of a predicate. Target Selectors p (Nearest Player) The p target selector is used to target the nearest player in the game. There are 5 target selectors that you can choose from: Let's explore what each of these target selectors do. In addition to predicate files, predicates themselves are used in other locations within other data pack files such as advancements and loot tables. A target selector is used to target players or entities in your game commands. The condition type minecraft:reference invokes a predicate file and returns the result to the invoker. The predicate file is invoked once at the current contextual position of execution. / execute: A subcommand, /execute if predicate, can invoke a predicate file to either return a result or to decide whether to continue with a subcommand chain. You can create a PRNG (pseudo random number generator, pseudo because its not really random, but to a human it looks random enough) using just a few commands.The predicate file is invoked once per entity that needs filtering, each time being at the entity's location. Run python main.py in your terminal, select your minecraft resource packs directory from the GUI, a random one will be selected. Target selectors: The selector argument predicate= checks predicate files as a filter for entity selection.Predicates and predicate files can be invoked in several different manners from other data pack files:Ĭommands or functions can invoke predicate files in two ways: all entities: select all players and mobs. all players: select all players in the world. random player: select a random player in the world. The root element of a predicate file can be either an object following the predicate structure below, or an array containing multiple predicates. kind: the type of mobs to select: local player: select the current player (you) nearest player: select the player nearest to the world origin.
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